
Building an Action RPG in Unreal Engine 5 from Scratch
Build procedural dungeons, combat, AI, loot, UI, and endless levels with UE5 Blueprints
Explore how to build a complete action RPG in Unreal Engine 5 using Blueprints. You'll develop procedural dungeons, combat systems, enemy AI, loot mechanics, and user interfaces while learning to connect these features into a cohesive game. Gain hands-on experience with gameplay systems and performance-focused debugging.
Packt | Jun 2026 | 100 min
What You Will Learn
You'll start by setting up Unreal Engine 5 and building core menus and Blueprint foundations. As you progress, you'll construct procedural dungeons, implement enemy behaviors, design combat mechanics, and add loot and traps. Each section builds on the last, guiding you through UI creation, inventory, and performance optimization.
Key Features
- Develop procedural dungeon generation and connect gameplay systems seamlessly
- Create engaging combat, enemy AI, loot, traps, and interactive UI elements
- Debug and optimize Blueprint systems for smooth, scalable performance
Target Audience
This course is a great fit for aspiring game developers, Unreal Engine users, and designers eager to master action RPG systems. If you have some experience with Unreal Engine and want to build complex games using Blueprints, you'll find practical guidance and real-world techniques to help you reach your development goals.





