Cover image for Blender 4 Modeling and Geometry Node Workshop

Blender 4 Modeling and Geometry Node Workshop

Master Architectural 3D Modeling with Blender 4

3D Tudor Limited By Neil Ian Bettison

Created by 3D Tudor Limited By Neil Ian Bettison

Explore the full potential of Blender 4 by building detailed architectural models from the ground up. You'll move from basic navigation and modeling to advanced geometry nodes, texturing, and rendering. By the end, you'll be able to create professional-quality 3D environments with efficient workflows and polished results.

Packt | Mar 2025 | 1749 min

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LevelIntermediate
CategoriesGame Development, 3D Printing, Scanning and Photogrammetry, Blender

What You Will Learn

You'll learn by working on a complete architectural project, starting with foundational modeling and moving into more advanced techniques. Each skill is introduced through practical demonstrations, so you can immediately apply what you learn. Real-world examples and step-by-step guidance help you build confidence as you progress.

Key Features

  • Master viewport navigation, asset management, and essential modeling tools
  • Use geometry nodes to automate complex architectural elements and details
  • Apply advanced texturing, UV unwrapping, and lighting for realistic 3D scenes

Target Audience

Perfect for 3D artists, game designers, and architectural visualizers who already know the basics of Blender and want to level up. If you're aiming to streamline your workflow, master geometry nodes, or create impressive environments for games or visualization, you'll find practical, hands-on training here.

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