Cover image for Blender 4 Geometry Nodes Workshop - Jungle Vines

Blender 4 Geometry Nodes Workshop - Jungle Vines

Create stunning procedural vines with Blender's Geometry Nodes

3D Tudor Limited By Neil Ian Bettison

Created by 3D Tudor Limited By Neil Ian Bettison

Explore the power of Blender 4's Geometry Nodes by building detailed jungle vines from the ground up. You'll learn to shape, texture, and animate vines using procedural techniques that give you full creative control. By the end, you'll have a flexible system for adding dynamic vines to any 3D project.

Packt | Mar 2025 | 211 min

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LevelIntermediate
CategoriesGame Development, 3D Modeling and Animation, Blender

What You Will Learn

You'll follow a hands-on workflow that guides you through each step of creating procedural vines. By experimenting with curve manipulation, mesh parameters, and randomization, you'll gain practical experience. The process includes texturing and animation, so you can see your creations come to life in real time.

Key Features

  • Build procedural vines with precise curve controls and random distribution
  • Customize mesh details, scaling, and leaf placement for natural variation
  • Apply UV mapping, shaders, and animation to create lifelike, dynamic assets

Target Audience

Perfect for 3D artists, game designers, and Blender users who want to expand their procedural modeling skills. If you already know the basics of Blender and want to dive into Geometry Nodes, you'll find clear guidance and practical techniques to help you create impressive assets for games, films, or visualizations.

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