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Paul Martin Eliasz

Packt Expert

Paul Martin Eliasz

Paul Martin Eliasz is a senior technical artist and consultant with over a decade of experience in 3D CGI and real-time game engines. He leads a studio focused on game development and has contributed to projects for major clients across several industries.

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Categories
Technology & Engineering, Game Development, Game Engines & Development, Unreal Engine

1 Course by Paul Martin Eliasz

Cover image for Procedural Content Generation with Unreal Engine 5

Procedural Content Generation with Unreal Engine 5

Harness the PCG framework to take your environment design and art skills to the next level

Explore how to use Unreal Engine 5's PCG framework to create dynamic environments and automate level design. Learn to integrate 3D assets, optimize workflows, and build custom tools that enhance your creative process. Unlock new ways to develop immersive worlds with greater efficiency.

Packt | 2024 | 488 min

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