
Packt Expert
Michael Bridges
Michael Bridges is a 3D generalist with over 15 years of experience, specializing in Blender since 2014. He develops educational content and courses, focusing on making complex technology concepts accessible to a wide audience.
8 Courses by Michael Bridges

Blender 4.4 Foundations - Fundamental Blender Knowledge
Build a Strong Foundation in Blender 4.4 – From Installation to Final Render
Get started with Blender 4.4 by learning the essential tools and workflows you need to create 3D models from scratch. You'll move from installing the software to rendering your own scenes, building a solid foundation for future 3D projects. No experience is needed-just curiosity and a willingness to learn.
Packt | 2025 | 591 min

Blender and Python Scripting - A Step-by-Step Guide for Beginners
Automate 3D Workflows with Python in Blender
Discover how to automate your 3D projects by combining Blender and Python scripting. You'll start with the basics and quickly move into practical coding that streamlines your creative workflow. No experience is needed-just bring your curiosity and a willingness to learn.
Packt | 2025 | 552 min

Geometry Nodes For Blender 4.4
Explore Advanced Procedural Techniques for Stunning 3D Projects
Discover how to create dynamic, procedural 3D environments using Blender 4.4's Geometry Nodes. You'll move from technical basics to advanced techniques, learning how to build and animate detailed scenes with a flexible, node-based approach. Ideal for artists who want to take their 3D projects to the next level.
Packt | 2025 | 260 min

Material Fundamentals - Procedural Textures in Blender 4.4
Design Complex Procedural Materials Using Blender 4.4's Powerful Node-Based Shader Tools
Explore the world of procedural material creation in Blender 4.4 and learn how to design complex, realistic textures using node-based shader tools. You'll move from the basics of shader logic to building polished, portfolio-ready scenes, all through hands-on projects that bring your 3D art to life.
Packt | 2025 | 250 min

Procedural Weapon Generation with Blender 4.4
Create Procedural Weapons with Blender 4.4, Geometry Nodes, and Python Automation
Explore how to build modular weapon assets in Blender 4.4 using procedural modeling, geometry nodes, and Python scripting. Learn to streamline asset creation and automate workflows for game-ready exports. Perfect for 3D artists eager to add automation and generative design to their toolkit.
Packt | 2025 | 440 min

Master Inventory System Creation - Unity 6 & Blender Fundamentals
Master Game Inventory Systems with Unity and Blender 3D Asset Creation
Explore how to build a fully interactive inventory system in Unity while creating custom 3D assets in Blender. You will learn to manage items, design intuitive interfaces, and bring your assets into a real game environment. By the end, you will have practical skills for both coding and asset integration.
Packt | 2025 | 949 min

Procedural Maze Building - Unity 6 and Blender Compatible
Master procedural maze generation and modular asset creation with Blender and Unity workflows
Explore procedural maze generation and modular asset creation using Unity and Blender. Learn to automate maze layouts, design modular pieces, and build immersive, replayable environments. Gain hands-on experience with scripting, 3D modeling, and optimization for dynamic game worlds.
Packt | 2025 | 1246 min

Tower Defense Game Development - Unity 6 and Blender Compatible
Build a Dynamic Tower Defense Game with AI, Pathfinding, and 3D Assets
Learn how to build a dynamic Tower Defense game using Unity and Blender. You'll master AI mechanics, pathfinding, turret placement, and 3D asset creation while developing a fully playable strategy game from scratch. Gain practical experience in both programming and visual design to bring your game ideas to life.
Packt | 2025 | 1336 min