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Henrique Campos

Packt Expert

Henrique Campos

Henrique Campos is an indie game developer and designer with experience in teaching computer graphics and AI at the university level. He has worked as a consultant for studios and schools and creates educational content on game development.

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Categories
Game Development, Game Engines and Development Environments, Godot

2 Courses by Henrique Campos

Cover image for Game Development Patterns with Godot 4

Game Development Patterns with Godot 4

Create resilient game systems using industry-standard solutions in Godot

Discover how to build robust and maintainable game systems using proven design patterns in Godot 4. Gain practical experience applying object-oriented principles and industry-standard solutions to real game development challenges. Strengthen your ability to create scalable code that adapts to evolving game projects.

Packt | 2025 | 304 min

Cover image for The Essential Guide to Creating Multiplayer Games with Godot 4.0

The Essential Guide to Creating Multiplayer Games with Godot 4.0

Harness the power of Godot Engine's GDScript network API to connect players in multiplayer games

Discover how to bring players together by building online multiplayer games using Godot 4.0. You'll explore practical networking concepts and hands-on techniques to connect, sync, and optimize gameplay for smooth shared experiences.

Packt | 2023 | 326 min

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