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Building Open World Landscapes with Unreal Engine 5

Create stunning open world environments with foliage, lighting, and materials in UE5

David Ignacio GarcíaRO

Created by David Ignacio García, Ramón Olivero

Explore how to create expansive open world environments in Unreal Engine 5, from sculpting terrain to painting foliage and setting up lighting. Develop the skills needed to bring outdoor scenes to life for games, cinematics, or virtual production. Gain hands-on experience with the core tools and workflows used by professionals.

Packt | Nov 2025 | 446 min

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LevelIntermediate
CategoriesGame Development, Game Engines and Development Environments, Unreal Engine

What You Will Learn

You will follow a practical, step-by-step process to master the essential tools in Unreal Engine 5. Through hands-on projects, you will sculpt landscapes, design materials, and experiment with lighting and post-processing. Each skill builds on the last, helping you confidently create and optimize open world scenes.

Key Features

  • Sculpt realistic terrain and paint lush foliage to build immersive landscapes
  • Set up dynamic lighting and post effects to create mood and visual appeal
  • Optimize large environments for smooth performance and seamless world design

Target Audience

Ideal for environment artists, level designers, and game development students who want to create open world landscapes in Unreal Engine 5. If you are new to UE5 but have some familiarity with 3D or game design basics, you will find a structured path to mastering landscape creation, foliage workflows, and visual optimization.

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