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Learning GDScript by Developing a Game with Godot 4

A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine

Sander Vanhove

Created by Sander Vanhove

Discover how to program in GDScript 2.0 while building a complete game from the ground up using Godot 4. You'll move from basic programming concepts to more advanced game development skills, all within a hands-on, creative project. By the end, you'll have the confidence to bring your own game ideas to life.

Packt | May 2024 | 378 min

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LevelBeginner
CategoriesGame Development, Game Engines and Development Environments, Godot

What You Will Learn

You'll start by exploring programming fundamentals and gradually apply them as you create a game step by step. Each topic is introduced through clear explanations and hands-on practice, allowing you to experiment and reinforce your understanding. As you progress, you'll tackle more advanced features and polish your project.

Key Features

  • Build a fully functional game while learning GDScript 2.0 programming concepts
  • Use Godot 4's built-in tools like the physics engine and cameras for interactive gameplay
  • Gain practical experience exporting games and adding multiplayer features

Target Audience

Ideal for aspiring game developers, designers, or artists who want to learn programming through real-world projects. No prior coding or Godot experience is needed, but you should be eager to learn by doing. If you're looking to turn creative ideas into playable games and grow your technical skills, you'll feel right at home.

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